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As soldiers on, I wanna highlight another RPG with Asian creators. Lots of games claim to change how RPGs are played, but Nomnivore Games's Emberwind goes hard on a game experience which solves common tabletop problems.

I wrote some advice for historical games like : safety, controversial content, lowering barriers to entry, & balancing player needs against accuracy. The article focuses on gaming, but other fiction creators should find something useful too!

I've gotten great questions from the Internet about sensitivity, culture, and Thousand Arrows. I'm so gratified that gamers are thinking to ask them! I've put up a couple of relevant articles on my blog. Here's "Thousand Arrows and Sensitivity, Part I."

You might also be interested in a framework for understanding harm in media, the Giant Robot of Offense:

If you're at Metatopia this weekend, come ask me more about these topics!

Thousand Arrows is a tabletop role-playing game of Japanese Warring States-era samurai drama. All my years of work and study in game design, Asian history and classics, and martial arts led to this. Please back, share, and bring it to life! Gunpowder and betrayal!

*plays cavalaria on berimbau* Jair Bolsonaro, Far-Right Populist, Elected President of Brazil

I think I am ready for Mario and Luigi to jump on Mitch McConnell.

It's a pretty miserable day, but at least my favorite singer will be in the remake of my favorite Disney movie.


a small friendly instance for gay screaming content. you don't have to be gay to scream here but it helps.